PRP Heavy Defense Turret | Real-Time Art Test Asset

Real-time defense environment prop created as part of a short-form environment art skill test based on provided concept art ( only rough sketch ). The project focused on translating a supplied design into a game-ready asset under tight production constraints, with a target budget of approximately 25k triangles. Modeling, texturing, optimization and Unreal Engine presentation done entirely by me.

High Poly

High Poly

High Poly

High Poly

High Poly

High Poly

High Poly

High Poly

Blockout

Blockout

Optimized to 25k tris

Optimized to 25k tris